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Mathematics from zero

Functions: free-recall review

Crux Free-recall prompts across the functions unit. Answer each in your own words first, then reveal the model answer and compare.
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◷ 14 min

Recalling an idea fixes it far better than re-reading it. For each prompt, say or write a full answer from memory before you open the model answer — the effort of pulling it back is what makes it stick.

Goal

Reconstruct the unit’s spine from memory: what a function is, what its notation means, what its domain and range are, what makes a function linear, and why a linear function graphs as a straight line.

Recall before you leave
  1. 01
    What is a function, and what is the one rule it must obey?
  2. 02
    What does the notation f(3) mean, and how do you find its value?
  3. 03
    What are the domain and range of a function, and how do they differ?
  4. 04
    What makes a function linear, and what are its two parts?
  5. 05
    Why does a linear function always graph as a straight line?
  6. 06
    Given the graph of a function, how do you read the output for a chosen input?
Recap

If you could rebuild each answer from memory, you hold the unit: a function is a one-output-per-input rule; its notation f(3) names the rule and the input you feed it; the domain is what may go in and the range is what comes out; a linear function is a steady rate plus a starting value; and because that step is constant it always graphs as a straight line you can read in either direction.

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